# Circuit Courier: project brief summary Build a browser game in which a courier switches between three lanes, collects parcels, and avoids barriers. Each round lasts 45 seconds and starts with three lives. Include a visible score, increasing difficulty, pause and resume, restart, and a saved personal best. Support keyboard and on-screen controls. Pausing should stop the game simulation, and switching lanes or resizing should not reset a round. Use a navy, teal, and coral arcade design with original artwork drawn in code. Keep the game playable on desktop and phone screens with no external dependencies or build step. Include tests for game logic and document how to check movement, scoring, collisions, pause, restart, and the end of a round. Label the project as a Skootr example. This is a summary of the example project brief, not a verbatim session transcript.